#pragma once
#ifndef __ACTION_TEST_H__
#define __ACTION_TEST_H__

#include "cocos2d.h"
#include <iostream>
USING_NS_CC;

class ActionTest :public CCLayer
{
private:
    CCSprite* sp;
    CCSprite* pb;
    CCSprite* zom;
private:
    void onMenuItem(CCObject* object);
    void update(float t);
public:
    static CCScene* createScene();

    virtual bool init();
    
    CREATE_FUNC(ActionTest);
};
#endif